pub struct DishonestLeader<TYPES: NodeType> {
pub validated_proposals: Vec<QuorumProposal2<TYPES>>,
pub total_proposals_from_node: u64,
pub dishonest_at_proposal_numbers: HashSet<u64>,
pub view_look_back: usize,
pub dishonest_proposal_view_numbers: Arc<RwLock<HashSet<TYPES::View>>>,
}
Expand description
An EventHandlerState
that modifies justify_qc on QuorumProposalSend
to that of a previous view to mock dishonest leader
Fields§
§validated_proposals: Vec<QuorumProposal2<TYPES>>
Store events from previous views
total_proposals_from_node: u64
How many times current node has been elected leader and sent proposal
dishonest_at_proposal_numbers: HashSet<u64>
Which proposals to be dishonest at
view_look_back: usize
How far back to look for a QC
dishonest_proposal_view_numbers: Arc<RwLock<HashSet<TYPES::View>>>
Shared state of all view numbers we send bad proposal at
Implementations§
source§impl<TYPES: NodeType> DishonestLeader<TYPES>
impl<TYPES: NodeType> DishonestLeader<TYPES>
Add method that will handle QuorumProposalSend
events
If we have previous proposals stored and the total_proposals_from_node matches a value specified in dishonest_at_proposal_numbers
Then send out the event with the modified proposal that has an older QC
sourceasync fn handle_proposal_send_event(
&self,
event: &HotShotEvent<TYPES>,
proposal: &Proposal<TYPES, QuorumProposal2<TYPES>>,
sender: &TYPES::SignatureKey,
) -> HotShotEvent<TYPES>
async fn handle_proposal_send_event( &self, event: &HotShotEvent<TYPES>, proposal: &Proposal<TYPES, QuorumProposal2<TYPES>>, sender: &TYPES::SignatureKey, ) -> HotShotEvent<TYPES>
When a leader is sending a proposal this method will mock a dishonest leader We accomplish this by looking back a number of specified views and using that cached proposals QC
Trait Implementations§
source§impl<TYPES: NodeType, I: NodeImplementation<TYPES> + Debug, V: Versions> EventTransformerState<TYPES, I, V> for DishonestLeader<TYPES>
impl<TYPES: NodeType, I: NodeImplementation<TYPES> + Debug, V: Versions> EventTransformerState<TYPES, I, V> for DishonestLeader<TYPES>
source§fn recv_handler<'life0, 'life1, 'async_trait>(
&'life0 mut self,
event: &'life1 HotShotEvent<TYPES>,
) -> Pin<Box<dyn Future<Output = Vec<HotShotEvent<TYPES>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn recv_handler<'life0, 'life1, 'async_trait>(
&'life0 mut self,
event: &'life1 HotShotEvent<TYPES>,
) -> Pin<Box<dyn Future<Output = Vec<HotShotEvent<TYPES>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
source§fn send_handler<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 mut self,
event: &'life1 HotShotEvent<TYPES>,
_public_key: &'life2 TYPES::SignatureKey,
_private_key: &'life3 <TYPES::SignatureKey as SignatureKey>::PrivateKey,
_upgrade_lock: &'life4 UpgradeLock<TYPES, V>,
_consensus: Arc<RwLock<Consensus<TYPES>>>,
) -> Pin<Box<dyn Future<Output = Vec<HotShotEvent<TYPES>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
fn send_handler<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 mut self,
event: &'life1 HotShotEvent<TYPES>,
_public_key: &'life2 TYPES::SignatureKey,
_private_key: &'life3 <TYPES::SignatureKey as SignatureKey>::PrivateKey,
_upgrade_lock: &'life4 UpgradeLock<TYPES, V>,
_consensus: Arc<RwLock<Consensus<TYPES>>>,
) -> Pin<Box<dyn Future<Output = Vec<HotShotEvent<TYPES>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
source§fn spawn_handle<'async_trait>(
&'static mut self,
public_key: <TYPES as NodeType>::SignatureKey,
private_key: <<TYPES as NodeType>::SignatureKey as SignatureKey>::PrivateKey,
nonce: u64,
config: HotShotConfig<<TYPES as NodeType>::SignatureKey>,
memberships: Arc<RwLock<<TYPES as NodeType>::Membership>>,
network: Arc<<I as NodeImplementation<TYPES>>::Network>,
initializer: HotShotInitializer<TYPES>,
metrics: ConsensusMetricsValue,
storage: <I as NodeImplementation<TYPES>>::Storage,
marketplace_config: MarketplaceConfig<TYPES, I>,
) -> Pin<Box<dyn Future<Output = SystemContextHandle<TYPES, I, V>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
fn spawn_handle<'async_trait>(
&'static mut self,
public_key: <TYPES as NodeType>::SignatureKey,
private_key: <<TYPES as NodeType>::SignatureKey as SignatureKey>::PrivateKey,
nonce: u64,
config: HotShotConfig<<TYPES as NodeType>::SignatureKey>,
memberships: Arc<RwLock<<TYPES as NodeType>::Membership>>,
network: Arc<<I as NodeImplementation<TYPES>>::Network>,
initializer: HotShotInitializer<TYPES>,
metrics: ConsensusMetricsValue,
storage: <I as NodeImplementation<TYPES>>::Storage,
marketplace_config: MarketplaceConfig<TYPES, I>,
) -> Pin<Box<dyn Future<Output = SystemContextHandle<TYPES, I, V>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
SystemContextHandle
with the given even transformersource§fn add_network_tasks<'life0, 'async_trait>(
&'static mut self,
handle: &'life0 mut SystemContextHandle<TYPES, I, V>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: Send + 'async_trait,
fn add_network_tasks<'life0, 'async_trait>(
&'static mut self,
handle: &'life0 mut SystemContextHandle<TYPES, I, V>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: Send + 'async_trait,
source§fn add_network_event_tasks(&self, handle: &mut SystemContextHandle<TYPES, I, V>)
fn add_network_event_tasks(&self, handle: &mut SystemContextHandle<TYPES, I, V>)
NetworkEventTaskState
tasks possibly modifying them as well.source§fn add_network_event_task(
&self,
handle: &mut SystemContextHandle<TYPES, I, V>,
channel: Arc<<I as NodeImplementation<TYPES>>::Network>,
membership: Arc<RwLock<<TYPES as NodeType>::Membership>>,
)
fn add_network_event_task( &self, handle: &mut SystemContextHandle<TYPES, I, V>, channel: Arc<<I as NodeImplementation<TYPES>>::Network>, membership: Arc<RwLock<<TYPES as NodeType>::Membership>>, )
NetworkEventTaskState
task. Can be reimplemented to modify its behaviour.Auto Trait Implementations§
impl<TYPES> Freeze for DishonestLeader<TYPES>
impl<TYPES> !RefUnwindSafe for DishonestLeader<TYPES>
impl<TYPES> Send for DishonestLeader<TYPES>
impl<TYPES> Sync for DishonestLeader<TYPES>
impl<TYPES> Unpin for DishonestLeader<TYPES>where
<TYPES as NodeType>::BlockHeader: Unpin,
<TYPES as NodeType>::View: Unpin,
<TYPES as NodeType>::Epoch: Unpin,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::QcType: Unpin,
TYPES: Unpin,
impl<TYPES> !UnwindSafe for DishonestLeader<TYPES>
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