Struct hotshot::HotShotInitializer
source · pub struct HotShotInitializer<TYPES: NodeType> {Show 13 fields
pub(crate) inner: Leaf2<TYPES>,
pub(crate) instance_state: TYPES::InstanceState,
pub(crate) validated_state: Option<Arc<TYPES::ValidatedState>>,
pub(crate) state_delta: Option<Arc<<TYPES::ValidatedState as ValidatedState<TYPES>>::Delta>>,
pub(crate) start_view: TYPES::View,
pub(crate) start_epoch: TYPES::Epoch,
pub(crate) actioned_view: TYPES::View,
pub(crate) high_qc: QuorumCertificate2<TYPES>,
pub(crate) next_epoch_high_qc: Option<NextEpochQuorumCertificate2<TYPES>>,
pub(crate) decided_upgrade_certificate: Option<UpgradeCertificate<TYPES>>,
pub(crate) undecided_leaves: Vec<Leaf2<TYPES>>,
pub(crate) undecided_state: BTreeMap<TYPES::View, View<TYPES>>,
pub(crate) saved_proposals: BTreeMap<TYPES::View, Proposal<TYPES, QuorumProposal2<TYPES>>>,
}
Expand description
initializer struct for creating starting block
Fields§
§inner: Leaf2<TYPES>
the leaf specified initialization
instance_state: TYPES::InstanceState
Instance-level state.
validated_state: Option<Arc<TYPES::ValidatedState>>
Optional validated state.
If it’s given, we’ll use it to construct the SystemContext
. Otherwise, we’ll construct
the state from the block header.
state_delta: Option<Arc<<TYPES::ValidatedState as ValidatedState<TYPES>>::Delta>>
Optional state delta.
If it’s given, we’ll use it to construct the SystemContext
.
start_view: TYPES::View
Starting view number that should be equivalent to the view the node shut down with last.
start_epoch: TYPES::Epoch
Starting epoch number that should be equivalent to the epoch the node shut down with last.
actioned_view: TYPES::View
The view we last performed an action in. An action is Proposing or voting for Either the quorum or DA.
high_qc: QuorumCertificate2<TYPES>
Highest QC that was seen, for genesis it’s the genesis QC. It should be for a view greater
than inner
s view number for the non genesis case because we must have seen higher QCs
to decide on the leaf.
next_epoch_high_qc: Option<NextEpochQuorumCertificate2<TYPES>>
Next epoch highest QC that was seen. This is needed to propose during epoch transition after restart.
decided_upgrade_certificate: Option<UpgradeCertificate<TYPES>>
Previously decided upgrade certificate; this is necessary if an upgrade has happened and we are not restarting with the new version
undecided_leaves: Vec<Leaf2<TYPES>>
Undecided leaves that were seen, but not yet decided on. These allow a restarting node to vote and propose right away if they didn’t miss anything while down.
undecided_state: BTreeMap<TYPES::View, View<TYPES>>
Not yet decided state
saved_proposals: BTreeMap<TYPES::View, Proposal<TYPES, QuorumProposal2<TYPES>>>
Proposals we have sent out to provide to others for catchup
Implementations§
source§impl<TYPES: NodeType> HotShotInitializer<TYPES>
impl<TYPES: NodeType> HotShotInitializer<TYPES>
sourcepub async fn from_genesis<V: Versions>(
instance_state: TYPES::InstanceState,
) -> Result<Self, HotShotError<TYPES>>
pub async fn from_genesis<V: Versions>( instance_state: TYPES::InstanceState, ) -> Result<Self, HotShotError<TYPES>>
sourcepub fn from_reload(
anchor_leaf: Leaf2<TYPES>,
instance_state: TYPES::InstanceState,
validated_state: Option<Arc<TYPES::ValidatedState>>,
start_view: TYPES::View,
start_epoch: TYPES::Epoch,
actioned_view: TYPES::View,
saved_proposals: BTreeMap<TYPES::View, Proposal<TYPES, QuorumProposal2<TYPES>>>,
high_qc: QuorumCertificate2<TYPES>,
next_epoch_high_qc: Option<NextEpochQuorumCertificate2<TYPES>>,
decided_upgrade_certificate: Option<UpgradeCertificate<TYPES>>,
undecided_leaves: Vec<Leaf2<TYPES>>,
undecided_state: BTreeMap<TYPES::View, View<TYPES>>,
) -> Self
pub fn from_reload( anchor_leaf: Leaf2<TYPES>, instance_state: TYPES::InstanceState, validated_state: Option<Arc<TYPES::ValidatedState>>, start_view: TYPES::View, start_epoch: TYPES::Epoch, actioned_view: TYPES::View, saved_proposals: BTreeMap<TYPES::View, Proposal<TYPES, QuorumProposal2<TYPES>>>, high_qc: QuorumCertificate2<TYPES>, next_epoch_high_qc: Option<NextEpochQuorumCertificate2<TYPES>>, decided_upgrade_certificate: Option<UpgradeCertificate<TYPES>>, undecided_leaves: Vec<Leaf2<TYPES>>, undecided_state: BTreeMap<TYPES::View, View<TYPES>>, ) -> Self
Reload previous state based on most recent leaf and the instance-level state.
§Arguments
start_view
- The minimum view number that we are confident won’t lead to a double vote after restart.validated_state
- Optional validated state that if given, will be used to construct theSystemContext
.
Trait Implementations§
source§impl<TYPES: Clone + NodeType> Clone for HotShotInitializer<TYPES>where
TYPES::InstanceState: Clone,
TYPES::ValidatedState: Clone,
TYPES::View: Clone,
TYPES::Epoch: Clone,
impl<TYPES: Clone + NodeType> Clone for HotShotInitializer<TYPES>where
TYPES::InstanceState: Clone,
TYPES::ValidatedState: Clone,
TYPES::View: Clone,
TYPES::Epoch: Clone,
source§fn clone(&self) -> HotShotInitializer<TYPES>
fn clone(&self) -> HotShotInitializer<TYPES>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl<TYPES> Freeze for HotShotInitializer<TYPES>where
<TYPES as NodeType>::InstanceState: Freeze,
<TYPES as NodeType>::View: Freeze,
<TYPES as NodeType>::Epoch: Freeze,
<TYPES as NodeType>::BlockHeader: Freeze,
<TYPES as NodeType>::BlockPayload: Freeze,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::QcType: Freeze,
impl<TYPES> RefUnwindSafe for HotShotInitializer<TYPES>where
<TYPES as NodeType>::InstanceState: RefUnwindSafe,
<TYPES as NodeType>::View: RefUnwindSafe,
<TYPES as NodeType>::Epoch: RefUnwindSafe,
<TYPES as NodeType>::BlockHeader: RefUnwindSafe,
<TYPES as NodeType>::BlockPayload: RefUnwindSafe,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::QcType: RefUnwindSafe,
TYPES: RefUnwindSafe,
<TYPES as NodeType>::ValidatedState: RefUnwindSafe,
<<TYPES as NodeType>::ValidatedState as ValidatedState<TYPES>>::Delta: RefUnwindSafe,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::PureAssembledSignatureType: RefUnwindSafe,
impl<TYPES> Send for HotShotInitializer<TYPES>
impl<TYPES> Sync for HotShotInitializer<TYPES>
impl<TYPES> Unpin for HotShotInitializer<TYPES>where
<TYPES as NodeType>::InstanceState: Unpin,
<TYPES as NodeType>::View: Unpin,
<TYPES as NodeType>::Epoch: Unpin,
<TYPES as NodeType>::BlockHeader: Unpin,
<TYPES as NodeType>::BlockPayload: Unpin,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::QcType: Unpin,
TYPES: Unpin,
impl<TYPES> UnwindSafe for HotShotInitializer<TYPES>where
<TYPES as NodeType>::InstanceState: UnwindSafe,
<TYPES as NodeType>::View: UnwindSafe + RefUnwindSafe,
<TYPES as NodeType>::Epoch: UnwindSafe + RefUnwindSafe,
<TYPES as NodeType>::BlockHeader: UnwindSafe + RefUnwindSafe,
<TYPES as NodeType>::BlockPayload: UnwindSafe,
<TYPES as NodeType>::ValidatedState: RefUnwindSafe,
<<TYPES as NodeType>::ValidatedState as ValidatedState<TYPES>>::Delta: RefUnwindSafe,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::QcType: UnwindSafe + RefUnwindSafe,
<<TYPES as NodeType>::SignatureKey as SignatureKey>::PureAssembledSignatureType: RefUnwindSafe,
TYPES: UnwindSafe + RefUnwindSafe,
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