Struct hotshot_types::traits::network::AsynchronousNetwork
source · pub struct AsynchronousNetwork {
pub keep_numerator: u32,
pub keep_denominator: u32,
pub delay_low_ms: u64,
pub delay_high_ms: u64,
}
Expand description
An asynchronous network. Packets may be dropped entirely
or delayed for arbitrarily long periods
probability that packet is kept = keep_numerator
/ keep_denominator
packet delay is obtained by sampling from a uniform distribution
between delay_low_ms
and delay_high_ms
, inclusive
Fields§
§keep_numerator: u32
numerator for probability of keeping packets
keep_denominator: u32
denominator for probability of keeping packets
delay_low_ms: u64
lowest value in milliseconds that a packet may be delayed
delay_high_ms: u64
highest value in milliseconds that a packet may be delayed
Implementations§
Trait Implementations§
source§impl Clone for AsynchronousNetwork
impl Clone for AsynchronousNetwork
source§fn clone(&self) -> AsynchronousNetwork
fn clone(&self) -> AsynchronousNetwork
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AsynchronousNetwork
impl Debug for AsynchronousNetwork
source§impl Default for AsynchronousNetwork
impl Default for AsynchronousNetwork
source§impl NetworkReliability for AsynchronousNetwork
impl NetworkReliability for AsynchronousNetwork
source§fn sample_keep(&self) -> bool
fn sample_keep(&self) -> bool
Sample from bernoulli distribution to decide whether
or not to keep a packet Read more
source§fn sample_delay(&self) -> Duration
fn sample_delay(&self) -> Duration
sample from uniform distribution to decide whether
or not to keep a packet
source§fn sample_repeat(&self) -> usize
fn sample_repeat(&self) -> usize
number of times to repeat the packet
source§fn chaos_send_msg(
&self,
msg: Vec<u8>,
send_fn: Arc<dyn Send + Sync + Fn(Vec<u8>) -> BoxSyncFuture<'static, ()> + 'static>,
) -> BoxSyncFuture<'static, ()>
fn chaos_send_msg( &self, msg: Vec<u8>, send_fn: Arc<dyn Send + Sync + Fn(Vec<u8>) -> BoxSyncFuture<'static, ()> + 'static>, ) -> BoxSyncFuture<'static, ()>
given a message and a way to send the message,
decide whether or not to send the message
how long to delay the message
whether or not to send duplicates
and whether or not to include noise with the message
then send the message
note: usually self is stored in a rwlock
so instead of doing the sending part, we just fiddle with the message
then return a future that does the sending and delaying
impl Copy for AsynchronousNetwork
Auto Trait Implementations§
impl Freeze for AsynchronousNetwork
impl RefUnwindSafe for AsynchronousNetwork
impl Send for AsynchronousNetwork
impl Sync for AsynchronousNetwork
impl Unpin for AsynchronousNetwork
impl UnwindSafe for AsynchronousNetwork
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