pub struct NetworkResponseState<TYPES: NodeType> {
    consensus: LockedConsensusState<TYPES>,
    membership: Arc<RwLock<TYPES::Membership>>,
    pub_key: TYPES::SignatureKey,
    private_key: <TYPES::SignatureKey as SignatureKey>::PrivateKey,
    id: u64,
}
Expand description

Task state for the Network Request Task. The task is responsible for handling requests sent to this node by the network. It will validate the sender, parse the request, and try to find the data request in the consensus stores.

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§consensus: LockedConsensusState<TYPES>

Locked consensus state

§membership: Arc<RwLock<TYPES::Membership>>

Quorum membership for checking if requesters have state

§pub_key: TYPES::SignatureKey

This replicas public key

§private_key: <TYPES::SignatureKey as SignatureKey>::PrivateKey

This replicas private key

§id: u64

The node’s id

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impl<TYPES: NodeType> NetworkResponseState<TYPES>

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pub fn new( consensus: LockedConsensusState<TYPES>, membership: Arc<RwLock<TYPES::Membership>>, pub_key: TYPES::SignatureKey, private_key: <TYPES::SignatureKey as SignatureKey>::PrivateKey, id: u64, ) -> Self

Create the network request state with the info it needs

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async fn run_response_loop( self, receiver: Receiver<Arc<HotShotEvent<TYPES>>>, event_sender: Sender<Arc<HotShotEvent<TYPES>>>, )

Process request events or loop until a HotShotEvent::Shutdown is received.

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async fn get_or_calc_vid_share( &self, view: TYPES::View, key: &TYPES::SignatureKey, ) -> Option<Proposal<TYPES, VidDisperseShare2<TYPES>>>

Get the VID share from consensus storage, or calculate it from the payload for the view, if we have the payload. Stores all the shares calculated from the payload if the calculation was done

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async fn valid_sender( &self, sender: &TYPES::SignatureKey, epoch: TYPES::Epoch, ) -> bool

Makes sure the sender is allowed to send a request in the given epoch.

Auto Trait Implementations§

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impl<TYPES> Freeze for NetworkResponseState<TYPES>
where <TYPES as NodeType>::SignatureKey: Freeze, <<TYPES as NodeType>::SignatureKey as SignatureKey>::PrivateKey: Freeze,

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impl<TYPES> !RefUnwindSafe for NetworkResponseState<TYPES>

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impl<TYPES> Send for NetworkResponseState<TYPES>

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impl<TYPES> Sync for NetworkResponseState<TYPES>

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impl<TYPES> Unpin for NetworkResponseState<TYPES>
where <TYPES as NodeType>::SignatureKey: Unpin, <<TYPES as NodeType>::SignatureKey as SignatureKey>::PrivateKey: Unpin,

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impl<TYPES> !UnwindSafe for NetworkResponseState<TYPES>

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