pub struct NetworkEventTaskStateModifier<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES>> {
pub network_event_task_state: NetworkEventTaskState<TYPES, V, NET, S>,
pub modifier: Arc<ModifierClosure<TYPES>>,
}
Expand description
A helper wrapper around NetworkEventTaskState
that can modify its behaviour for tests
Fields§
§network_event_task_state: NetworkEventTaskState<TYPES, V, NET, S>
The real NetworkEventTaskState
modifier: Arc<ModifierClosure<TYPES>>
A function that takes the result of NetworkEventTaskState::parse_event
and
changes it before transmitting on the network.
Implementations§
source§impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> NetworkEventTaskStateModifier<TYPES, V, NET, S>
sourcepub async fn handle(&mut self, event: Arc<HotShotEvent<TYPES>>)
pub async fn handle(&mut self, event: Arc<HotShotEvent<TYPES>>)
Handles the received event modifying it before sending on the network.
Methods from Deref<Target = NetworkEventTaskState<TYPES, V, NET, S>>§
sourcepub async fn handle(&mut self, event: Arc<HotShotEvent<TYPES>>)
pub async fn handle(&mut self, event: Arc<HotShotEvent<TYPES>>)
Handle the given event.
Returns the completion status.
sourceasync fn handle_vid_disperse_proposal(
&self,
vid_proposal: Proposal<TYPES, VidDisperse<TYPES>>,
sender: &<TYPES as NodeType>::SignatureKey,
) -> Option<HotShotTaskCompleted>
async fn handle_vid_disperse_proposal( &self, vid_proposal: Proposal<TYPES, VidDisperse<TYPES>>, sender: &<TYPES as NodeType>::SignatureKey, ) -> Option<HotShotTaskCompleted>
handle VidDisperseSend
sourcepub fn cancel_tasks(&mut self, view: TYPES::View)
pub fn cancel_tasks(&mut self, view: TYPES::View)
Cancel all tasks for previous views
sourceasync fn parse_event(
&mut self,
event: Arc<HotShotEvent<TYPES>>,
maybe_action: &mut Option<HotShotAction>,
) -> Option<(<TYPES as NodeType>::SignatureKey, MessageKind<TYPES>, TransmitType<TYPES>)>
async fn parse_event( &mut self, event: Arc<HotShotEvent<TYPES>>, maybe_action: &mut Option<HotShotAction>, ) -> Option<(<TYPES as NodeType>::SignatureKey, MessageKind<TYPES>, TransmitType<TYPES>)>
Parses a HotShotEvent
and returns a tuple of: (sender’s public key, MessageKind
, TransmitType
)
which will be used to create a message and transmit on the wire.
Returns None
if the parsing result should not be sent on the wire.
Handles the VidDisperseSend
event separately using a helper method.
sourcefn spawn_transmit_task(
&mut self,
message_kind: MessageKind<TYPES>,
maybe_action: Option<HotShotAction>,
transmit: TransmitType<TYPES>,
sender: TYPES::SignatureKey,
)
fn spawn_transmit_task( &mut self, message_kind: MessageKind<TYPES>, maybe_action: Option<HotShotAction>, transmit: TransmitType<TYPES>, sender: TYPES::SignatureKey, )
Creates a network message and spawns a task that transmits it on the wire.
Trait Implementations§
source§impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES>> Deref for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES>> Deref for NetworkEventTaskStateModifier<TYPES, V, NET, S>
source§impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES>> DerefMut for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES>> DerefMut for NetworkEventTaskStateModifier<TYPES, V, NET, S>
source§impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> TaskState for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> TaskState for NetworkEventTaskStateModifier<TYPES, V, NET, S>
source§type Event = HotShotEvent<TYPES>
type Event = HotShotEvent<TYPES>
source§fn handle_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
event: Arc<Self::Event>,
_sender: &'life1 Sender<Arc<Self::Event>>,
_receiver: &'life2 Receiver<Arc<Self::Event>>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn handle_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
event: Arc<Self::Event>,
_sender: &'life1 Sender<Arc<Self::Event>>,
_receiver: &'life2 Receiver<Arc<Self::Event>>,
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Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
source§fn cancel_subtasks(&mut self)
fn cancel_subtasks(&mut self)
Auto Trait Implementations§
impl<TYPES, V, NET, S> Freeze for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES, V, NET, S> !RefUnwindSafe for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES, V, NET, S> Send for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES, V, NET, S> Sync for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES, V, NET, S> Unpin for NetworkEventTaskStateModifier<TYPES, V, NET, S>
impl<TYPES, V, NET, S> !UnwindSafe for NetworkEventTaskStateModifier<TYPES, V, NET, S>
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