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// Copyright (c) 2021-2024 Espresso Systems (espressosys.com)
// This file is part of the HotShot repository.
// You should have received a copy of the MIT License
// along with the HotShot repository. If not, see <https://mit-license.org/>.
use std::{collections::HashSet, fmt::Debug, time::Duration};
use hotshot_types::traits::{network::NetworkError, node_implementation::NodeType};
use libp2p::{request_response::ResponseChannel, Multiaddr};
use libp2p_identity::PeerId;
use tokio::{
sync::mpsc::{Receiver, UnboundedReceiver, UnboundedSender},
time::{sleep, timeout},
};
use tracing::{debug, info, instrument};
use crate::network::{
behaviours::dht::record::{Namespace, RecordKey, RecordValue},
gen_multiaddr, ClientRequest, NetworkEvent, NetworkNode, NetworkNodeConfig,
};
/// A handle containing:
/// - A reference to the state
/// - Controls for the swarm
#[derive(Debug, Clone)]
pub struct NetworkNodeHandle<T: NodeType> {
/// network configuration
network_config: NetworkNodeConfig<T>,
/// send an action to the networkbehaviour
send_network: UnboundedSender<ClientRequest>,
/// the local address we're listening on
listen_addr: Multiaddr,
/// the peer id of the networkbehaviour
peer_id: PeerId,
/// human readable id
id: usize,
}
/// internal network node receiver
#[derive(Debug)]
pub struct NetworkNodeReceiver {
/// the receiver
receiver: UnboundedReceiver<NetworkEvent>,
///kill switch
recv_kill: Option<Receiver<()>>,
}
impl NetworkNodeReceiver {
/// recv a network event
/// # Errors
/// Errors if the receiver channel is closed
pub async fn recv(&mut self) -> Result<NetworkEvent, NetworkError> {
self.receiver
.recv()
.await
.ok_or(NetworkError::ChannelReceiveError(
"Receiver channel closed".to_string(),
))
}
/// Add a kill switch to the receiver
pub fn set_kill_switch(&mut self, kill_switch: Receiver<()>) {
self.recv_kill = Some(kill_switch);
}
/// Take the kill switch to allow killing the receiver task
pub fn take_kill_switch(&mut self) -> Option<Receiver<()>> {
self.recv_kill.take()
}
}
/// Spawn a network node task task and return the handle and the receiver for it
/// # Errors
/// Errors if spawning the task fails
pub async fn spawn_network_node<T: NodeType>(
config: NetworkNodeConfig<T>,
id: usize,
) -> Result<(NetworkNodeReceiver, NetworkNodeHandle<T>), NetworkError> {
let mut network = NetworkNode::new(config.clone())
.await
.map_err(|e| NetworkError::ConfigError(format!("failed to create network node: {e}")))?;
// randomly assigned port
let listen_addr = config
.bind_address
.clone()
.unwrap_or_else(|| gen_multiaddr(0));
let peer_id = network.peer_id();
let listen_addr = network.start_listen(listen_addr).await.map_err(|e| {
NetworkError::ListenError(format!("failed to start listening on Libp2p: {e}"))
})?;
// pin here to force the future onto the heap since it can be large
// in the case of flume
let (send_chan, recv_chan) = Box::pin(network.spawn_listeners()).await.map_err(|err| {
NetworkError::ListenError(format!("failed to spawn listeners for Libp2p: {err}"))
})?;
let receiver = NetworkNodeReceiver {
receiver: recv_chan,
recv_kill: None,
};
let handle = NetworkNodeHandle::<T> {
network_config: config,
send_network: send_chan,
listen_addr,
peer_id,
id,
};
Ok((receiver, handle))
}
impl<T: NodeType> NetworkNodeHandle<T> {
/// Cleanly shuts down a swarm node
/// This is done by sending a message to
/// the swarm itself to spin down
#[instrument]
pub async fn shutdown(&self) -> Result<(), NetworkError> {
self.send_request(ClientRequest::Shutdown)?;
Ok(())
}
/// Notify the network to begin the bootstrap process
/// # Errors
/// If unable to send via `send_network`. This should only happen
/// if the network is shut down.
pub fn begin_bootstrap(&self) -> Result<(), NetworkError> {
let req = ClientRequest::BeginBootstrap;
self.send_request(req)
}
/// Get a reference to the network node handle's listen addr.
#[must_use]
pub fn listen_addr(&self) -> Multiaddr {
self.listen_addr.clone()
}
/// Print out the routing table used by kademlia
/// NOTE: only for debugging purposes currently
/// # Errors
/// if the client has stopped listening for a response
pub async fn print_routing_table(&self) -> Result<(), NetworkError> {
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::GetRoutingTable(s);
self.send_request(req)?;
r.await
.map_err(|e| NetworkError::ChannelReceiveError(e.to_string()))
}
/// Wait until at least `num_peers` have connected
///
/// # Errors
/// If the channel closes before the result can be sent back
pub async fn wait_to_connect(
&self,
num_required_peers: usize,
node_id: usize,
) -> Result<(), NetworkError> {
// Wait for the required number of peers to connect
loop {
// Get the number of currently connected peers
let num_connected = self.num_connected().await?;
if num_connected >= num_required_peers {
break;
}
// Log the number of connected peers
info!(
"Node {} connected to {}/{} peers",
node_id, num_connected, num_required_peers
);
// Sleep for a second before checking again
sleep(Duration::from_secs(1)).await;
}
Ok(())
}
/// Look up a peer's addresses in kademlia
/// NOTE: this should always be called before any `request_response` is initiated
/// # Errors
/// if the client has stopped listening for a response
pub async fn lookup_pid(&self, peer_id: PeerId) -> Result<(), NetworkError> {
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::LookupPeer(peer_id, s);
self.send_request(req)?;
r.await
.map_err(|err| NetworkError::ChannelReceiveError(err.to_string()))
}
/// Looks up a node's `PeerId` by its staking key. Is authenticated through
/// `get_record` assuming each record should be signed.
///
/// # Errors
/// If the DHT lookup fails
pub async fn lookup_node(
&self,
key: &[u8],
dht_timeout: Duration,
) -> Result<PeerId, NetworkError> {
// Create the record key
let key = RecordKey::new(Namespace::Lookup, key.to_vec());
// Get the record from the DHT
let pid = self.get_record_timeout(key, dht_timeout).await?;
PeerId::from_bytes(&pid).map_err(|err| NetworkError::FailedToDeserialize(err.to_string()))
}
/// Insert a record into the kademlia DHT
/// # Errors
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize the key or value
pub async fn put_record(
&self,
key: RecordKey,
value: RecordValue<T::SignatureKey>,
) -> Result<(), NetworkError> {
// Serialize the key
let key = key.to_bytes();
// Serialize the record
let value = bincode::serialize(&value)
.map_err(|e| NetworkError::FailedToSerialize(e.to_string()))?;
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::PutDHT {
key: key.clone(),
value,
notify: s,
};
self.send_request(req)?;
r.await.map_err(|_| NetworkError::RequestCancelled)
}
/// Receive a record from the kademlia DHT if it exists.
/// Must be replicated on at least 2 nodes
/// # Errors
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize the key
/// - Will return [`NetworkError::FailedToDeserialize`] when unable to deserialize the returned value
pub async fn get_record(
&self,
key: RecordKey,
retry_count: u8,
) -> Result<Vec<u8>, NetworkError> {
// Serialize the key
let serialized_key = key.to_bytes();
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::GetDHT {
key: serialized_key.clone(),
notify: s,
retry_count,
};
self.send_request(req)?;
// Map the error
let result = r.await.map_err(|_| NetworkError::RequestCancelled)?;
// Deserialize the record's value
let record: RecordValue<T::SignatureKey> = bincode::deserialize(&result)
.map_err(|e| NetworkError::FailedToDeserialize(e.to_string()))?;
Ok(record.value().to_vec())
}
/// Get a record from the kademlia DHT with a timeout
/// # Errors
/// - Will return [`NetworkError::Timeout`] when times out
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize the key or value
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
pub async fn get_record_timeout(
&self,
key: RecordKey,
timeout_duration: Duration,
) -> Result<Vec<u8>, NetworkError> {
timeout(timeout_duration, self.get_record(key, 3))
.await
.map_err(|err| NetworkError::Timeout(err.to_string()))?
}
/// Insert a record into the kademlia DHT with a timeout
/// # Errors
/// - Will return [`NetworkError::Timeout`] when times out
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize the key or value
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
pub async fn put_record_timeout(
&self,
key: RecordKey,
value: RecordValue<T::SignatureKey>,
timeout_duration: Duration,
) -> Result<(), NetworkError> {
timeout(timeout_duration, self.put_record(key, value))
.await
.map_err(|err| NetworkError::Timeout(err.to_string()))?
}
/// Subscribe to a topic
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
pub async fn subscribe(&self, topic: String) -> Result<(), NetworkError> {
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::Subscribe(topic, Some(s));
self.send_request(req)?;
r.await
.map_err(|err| NetworkError::ChannelReceiveError(err.to_string()))
}
/// Unsubscribe from a topic
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
pub async fn unsubscribe(&self, topic: String) -> Result<(), NetworkError> {
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::Unsubscribe(topic, Some(s));
self.send_request(req)?;
r.await
.map_err(|err| NetworkError::ChannelReceiveError(err.to_string()))
}
/// Ignore `peers` when pruning
/// e.g. maintain their connection
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
pub fn ignore_peers(&self, peers: Vec<PeerId>) -> Result<(), NetworkError> {
let req = ClientRequest::IgnorePeers(peers);
self.send_request(req)
}
/// Make a direct request to `peer_id` containing `msg`
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize `msg`
pub fn direct_request(&self, pid: PeerId, msg: &[u8]) -> Result<(), NetworkError> {
self.direct_request_no_serialize(pid, msg.to_vec())
}
/// Make a direct request to `peer_id` containing `msg` without serializing
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize `msg`
pub fn direct_request_no_serialize(
&self,
pid: PeerId,
contents: Vec<u8>,
) -> Result<(), NetworkError> {
let req = ClientRequest::DirectRequest {
pid,
contents,
retry_count: 1,
};
self.send_request(req)
}
/// Reply with `msg` to a request over `chan`
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize `msg`
pub fn direct_response(
&self,
chan: ResponseChannel<Vec<u8>>,
msg: &[u8],
) -> Result<(), NetworkError> {
let req = ClientRequest::DirectResponse(chan, msg.to_vec());
self.send_request(req)
}
/// Forcefully disconnect from a peer
/// # Errors
/// If the channel is closed somehow
/// Shouldnt' happen.
/// # Panics
/// If channel errors out
/// shouldn't happen.
pub fn prune_peer(&self, pid: PeerId) -> Result<(), NetworkError> {
let req = ClientRequest::Prune(pid);
self.send_request(req)
}
/// Gossip a message to peers
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize `msg`
pub fn gossip(&self, topic: String, msg: &[u8]) -> Result<(), NetworkError> {
self.gossip_no_serialize(topic, msg.to_vec())
}
/// Gossip a message to peers without serializing
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
/// - Will return [`NetworkError::FailedToSerialize`] when unable to serialize `msg`
pub fn gossip_no_serialize(&self, topic: String, msg: Vec<u8>) -> Result<(), NetworkError> {
let req = ClientRequest::GossipMsg(topic, msg);
self.send_request(req)
}
/// Tell libp2p about known network nodes
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
pub fn add_known_peers(
&self,
known_peers: Vec<(PeerId, Multiaddr)>,
) -> Result<(), NetworkError> {
debug!("Adding {} known peers", known_peers.len());
let req = ClientRequest::AddKnownPeers(known_peers);
self.send_request(req)
}
/// Send a client request to the network
///
/// # Errors
/// - Will return [`NetworkError::ChannelSendError`] when underlying `NetworkNode` has been killed
fn send_request(&self, req: ClientRequest) -> Result<(), NetworkError> {
self.send_network
.send(req)
.map_err(|err| NetworkError::ChannelSendError(err.to_string()))
}
/// Returns number of peers this node is connected to
/// # Errors
/// If the channel is closed somehow
/// Shouldnt' happen.
/// # Panics
/// If channel errors out
/// shouldn't happen.
pub async fn num_connected(&self) -> Result<usize, NetworkError> {
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::GetConnectedPeerNum(s);
self.send_request(req)?;
Ok(r.await.unwrap())
}
/// return hashset of PIDs this node is connected to
/// # Errors
/// If the channel is closed somehow
/// Shouldnt' happen.
/// # Panics
/// If channel errors out
/// shouldn't happen.
pub async fn connected_pids(&self) -> Result<HashSet<PeerId>, NetworkError> {
let (s, r) = futures::channel::oneshot::channel();
let req = ClientRequest::GetConnectedPeers(s);
self.send_request(req)?;
Ok(r.await.unwrap())
}
/// Get a reference to the network node handle's id.
#[must_use]
pub fn id(&self) -> usize {
self.id
}
/// Get a reference to the network node handle's peer id.
#[must_use]
pub fn peer_id(&self) -> PeerId {
self.peer_id
}
/// Return a reference to the network config
#[must_use]
pub fn config(&self) -> &NetworkNodeConfig<T> {
&self.network_config
}
}