pub async fn build_system_handle_from_launcher<TYPES: NodeType<InstanceState = TestInstanceState>, I: NodeImplementation<TYPES, Storage = TestStorage<TYPES>, AuctionResultsProvider = TestAuctionResultsProvider<TYPES>> + TestableNodeImplementation<TYPES>, V: Versions>(
node_id: u64,
launcher: &TestLauncher<TYPES, I, V>,
) -> (SystemContextHandle<TYPES, I, V>, Sender<Arc<HotShotEvent<TYPES>>>, Receiver<Arc<HotShotEvent<TYPES>>>)
Expand description
create the SystemContextHandle
from a node id and TestLauncher
§Panics
if cannot create a HotShotInitializer